It’s been ages, oops. I think the animation for the seeking-shot powerup was enough of a speed-bump that I bogged down. But, it’s implemented now, and I’ve been shaking off the rust, getting back into my code base. We’ll see how it goes.
There’ve been some videos about interface and menu building on YouTube involving sequences, which I know absolutely nothing about. Seems like a good thing to learn, especially if it helps make the menu system less daunting.